--- Changelog ---
v1.588
Fix: A Windows user folder non-ASCII character issue prevented from deleting save files and editing scenario files.
Fix: Weapon wrecks were rendered twice, potentially causing performance and other issues.
Fix: Vehicles were set on fire too often when destroyed.
Fix: Detached AI squads always used a Contact waypoint instead of Advance, so they were not advancing anywhere if player units were in sight.
Fix: The AI side platoon-level waypoint syncing did not always work.
Fix: The defending AI rotates its units to observe player units, and this sometimes prevented scripted waypoints from being used. Now it is not done if a platoon/company has waypoints.
Fix: The AI loaded infantry back to their transports even after the script had made a formation split.
Fix: Now the AI should never 'hijack' a formation to guard a captured objective, if the formation or its attached company formation have any disabled waypoints. This way the AI does not ruin the script.
Fix: Use a different drawing function for on-map colored squares (e.g. the LOS tool), hopefully fixing their misplacement on some systems.
Database: Fixed the Towed Rapier (lacked the passenger trait).
Database: Updated the Rapier and Roland 1 & 2 missiles with revised data.
Database: Fixed Panzerfaust 3 formation with the correct unit.
Database: Added IFA W50 truck for East Germany.
Database: Aligned East German BTR-50, BTR-60, BTR-60 values with Soviet vehicles.
Database: D–442 and D-944 models added.
Database: Weapons and crew added for East Germans (AGL, ATGMs, MMG, HMG, MT-12, mortarmen, SPG-9 and ZSU-23).
Database: Added MG3 weapon model and gunner.
Database: Added model for Pak-40, adjusted emplacement time and added a towed version.
Database: Increased PaK 40 combat load to 40 rounds.
Database: Reduced 100mm gun muzzle flash on BMP-3 to 36.
Database: Added D-44 and D-30 gun models; added East German artillery commander.
Database: Added D-44 field gun and D-30 howitzer for the USSR (both static and motorized variants).
Database: Lowered traverse rate of emplaced AT and field guns; added emplacement times.
Database: Added M-30 howitzer model and Finnish artillery commander, including Finnish towed sections for both M-30 and D-30.
Database: Added Valmet 365 tractor (with and without trailer) for the Finnish Army.
Database: Finnish 82mm mortars and PaK-40 now use tractors for transport.
Database: Added Finnish ATGM gunners and ZU-23 gunner.
Database: Added Finnish gunners for mortars, indirect artillery, and PaK gun.
Database: Added Finnish infantry formations with tractors.
Database: Added smaller motorized Plt HQ squads for Finnish infantry and Jaeger troops to account for employed drivers.
Database: Finnish early 1970s infantry platoon was using Lt RCL Squad instead of Team.
Database: Added B-10 and B-11 recoilless rifle models.
Database: Eliminated Cyrillic "A" in Soviet cannon names.
Database: Added Maxim MG model and respective gunner.
Database: Added Marder 1A3 model.
Database: Added 95 S 58 recoilless rifle model with respective gunner.
Database: Added West German models for FK 20-2, Cobra ATGM, M40 RCL and TOW missile with respective gunners and commanders.
Database: Added ZPU-2 model.
Database: Adjusted ZPU-2 and ZU-23-2 emplacement times.
Engine: Implement vehicle trailers and towing.
Engine: Implement contour lines.
Engine: Implement trails for aircraft, missiles, and rockets.
Engine: 'Limited elevation' limits an indirect fire weapon elevation to 30 degrees instead of the standard 45 degrees.
Engine: Improve tracer colors.
Engine: Adjust bloom and color saturation.
Engine: Improved the drifting pattern of particles from destroyed vehicles, so now it is more like a sphere instead of a cube.
Scenarios: Improve 'Winter Desolation'.
Scenarios: Improve 'Frontal Assault'; the AI opponent now uses its tanks to support infantry.
Scenarios: 'Midsummer Inferno': Replace the 3rd mission Finnish heavy RCL sections with motorized ones.
UI: Increase the maximum scroll speed setting.
Changed files in this update