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Update notes via Steam Community
Most likely last patch before release of demo.
A few fixes and improvements

QOL IMPROVEMENTS
* Separated Refuel Station and Repair station in town
* Added zoom level UI
* Added fuel range visualization in Fuel store

GAMPLAY
* Experimental adjustment on ship range calculation. Aimed at rewarding low efficiency/fuel capacity ships and lessen the reward on bigger ships. Adding fuel efficiency and bigger fuel tanks resaulted in an exponential growth. (left curve before, right curve after)

FIXES
* Fixed shadow having wrong rotations on death animation in card fight
* Made it impossible to save while in a fight
* Fixed Enemy Losing all energy when playing a fire extinguish card
* Fixed shadow artifact on enemy ships on map
* Fixed spending money on repair shop wouldn't play coin animation
* Fixed bug that was considering all generated towns as part of "Lategame", spawning strong enemies at early game and rare items at shops
* fixed regrouped ships not inheriting current port from new commander
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