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NEW

  • 15 new mission layouts (all by me this time) added to official rotation.

🧬 BALANCE

  • The balance changes below might not affect paused runs from 1.0.5 (don't report it as a bug).

  • (Commander Cell) Size Max Buffs For Healers:

    • ːgdnaːːtdnaː Ferraide: Size Max 56.

    • ːgdnaːːgdnaːːtdnaː Truncat: Size Max 45.

    • ːgdnaːːtdnaːːtdnaː Ursalve: Size Max 67.

    • ːgdnaːːgdnaːːtdnaːːtdnaː Squashippo: Size Max 56.

    • ːgdnaːːtdnaːːtdnaːːtdnaː Healephant: Size Max 78.

  • (Mutation) Range Max +3, Move Max -3: Move Max -3-2, because this mutation hasn't been nearly as intimidating as I expected.

🛠️ FIXES

  • A popup would appear saying Range Min exceeds Range Max on a cell's command, but it would appear on a regular-old Range 1 command.

  • (Settings) Right Mouse or Spacebar → Gadget / Cancel: Now works when there's no cell selected.

  • (Commander) Duke + (Perk) Plantain: No longer results in unexpected insane Radiation Damage.


Play The First Game: Genome Guardian

Combine ːadnaːːcdnaːːgdnaːːtdnaː DNA for 70 different weapons in the roguelite turret shooter that takes place before Cell Command, and survive 6 modes with an astounding array of turrets, perks, mutations & power-ups as you descend to the heart of the Abyss.

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