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NEW

  • 9 new mission layouts (some by community members) added to official rotation.

🧬 BALANCE

  • Thorns will now trigger if, for example, a Damage 1 command is used on a cell with Armour (previously it wouldn't). Using a command that doesn't deal Damage won't, still.

  • (Perk) Vaccine: The "Benign!" mutation can now appear (it was previously disabled when using Vaccine).

♻️ CHANGES

  • Defeating a boss will now automatically discover all boss cells in that mission.

    • This wasn't a bug - cells are normally only discovered upon eliminating them.

    • This will be applied retroactively.

  • Defeating The Abyss will now trigger unlocks, awards, stat updates, yellow/purple stars, etc. you'd expect from a VIRUS DEPTH 3 run victory.

    • you won't see the unlock/awards popups.

  • (Menu) Perks: Equipped perks now also show with a green background within the perk grid, not just the bar of your equipped perks.

  • Added various popups geared towards new player guidance. You might see some as an experienced player too but they'll only ever appear once.

  • When Range Min is high enough to completely delete a command's Range, instead of displaying as 0 Range, it'll show the actual Range Min & Max values (in red).

🛠️ FIXES

  • (Perk) Pill: Unlock sometimes wasn't triggering when it should have. (if I could apply this retroactively I would)

  • (Perk) Vaccine: Pausing run, restarting the game and re-entering the run could cause its mutation-trading trait to stop working.

  • (Perk) Pesticide:

    • Wasn't working when using the Pandemic commander.

    • More visual feedback (teal flash).

  • (Setting) Menu Motion: When disabled, Award popups would be invisible.

  • For some players, achievement conditions met when they played the demo would not end up triggering upon starting the full version.

  • The Abyss:

    • Game would softlock or crash if you couldn't kill its last set of eyes before it tries to pick a new set.

    • Eye cells would sometimes spawn with invisible body parts (unrelated to Cloak).

    • (Commander) Duke: Won't constantly make Radiation sounds when moving cells.

    • (Commander) Zodiac: Sometimes its unique move & command refill trait wouldn't trigger.


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