NEW IN THIS UPDATE:
A quick run-through of the buttons and modes on the main menu will appear the game is first launched
FIXED IN THIS UPDATE:
Venus Flytraps could slide away from you they were on ice, softlocking the game if you had no projectiles to kill it with
Gold not being tallied properly if you won
Rattle-bones was not being counted as an undead monster
CHANGED IN THIS UPDATE:
Increased the volume of the gold clink sound effect for gold piles
Increased the time it takes for a wandering monster to show up in standard mode
Altered a machine that places a flytrap right next to a room entrance to make it a bit more fair
This is a small update to get that softlock fix out and includes some code to get the game ready for a demo version that will be out soon. It also explains what the different modes are when the game is first launched which seemed to be a source of confusion for some people so hopefully this clears everything up for good.
As always, if you find any bugs or crashes please let me know in the bug report thread! THANKS!
Changed files in this update