This update adds the following...
Chinook now has access to M134 door gunners
Chinook now has access to M2 .50cal tail gunner
Updated and fixed Chinook door gunner gimbal limits so they no longer shoot their rotors off!
Random Scenario options are now saved between gaming sessions.
Pilot and Co-pilot selections are now saved between gaming sessions.
Updated the default Random Scenario settings to be a little more forgiving for new players. Now the 1st time you play a mission the settings will default to 1,500 Deployment Points facing a 100pt Enemy Force Strength.
This should give a much less punishing mission for new comers and allow them to deploy pretty much whatever helicopter/weapon load out they wish while they learn how the game works.
Sector's now respect the Enemy Force Strength setting when deploying forces. This is calculated as a ratio between selected Enemy Force Strength and the Sector's air and ground defence levels.
A 500pt Enemy Force Strength is considered a hard bur fair mission level and is the baseline that I use to when comparing difficultyːsteamhappyːFixed a distance calculation error which would sometimes prevent trees and ground detail from being displayed when transitioning between terrain tiles.
Changed depots in sectorsystem branch