Hey Fighters! I've just pushed a new update, introducing more settings options as you suggested, allowing adjustments for camera sensitivity, combat music volume, and more. The motorcycle mobs have taken another whack, as an effort to reduce the frustration their non-stop attacks bring.
Since launch, I've been carefully reading all of your discussions about the game, the love, criticisms, and suggestions. These discussions help me brainstorm how to address the various issues. However, it's crucial to avoid rushing things; a step-by-step approach is necessary to bring out the true potential of Spirit X Strike. Thank you for being so patient.
Check out the full, detailed patch notes!
V0.501 PATCH NOTES
[New Additions]
1.New windowed/fullscreen toggle, invert camera Y-axis, camera sensitivity, and music volume adjustment in the settings.
[Adjustments]
1.Motorcycle enemies now only deal damage during their attack animations.
2.Modified the mechanism for knocking motorcycle enemies off their vehicles: in-air attacks and successful dodge counters can now directly dismount them.
3.Reduced motorcycle enemy movement speed.
4.Lowered the price of all heal items and skills.
5.Corrected the amount of Spirit gained from hitting enemies with Active Spirit Dash; Spirit consumption for Active Spirit Dash has been increased.
[Bug Fixes]
1.Fixed a bug where you couldn't target switch to motorcycle enemies.
2.Fixed a bug where Spirit Dash attacks would pass through motorcycle enemies.
If you encounter any issues while playing, please join our Discord to share your feedback, and I'll address them as soon as possible. For anyone experiencing game crashes upon launch, please also submit your specific hardware information to assist me in debugging. I am actively working on a solution, really appreciate your help!
This is Maicha, until next time!
June 26th Update: Motorcycle Enemy Adjustments, New Camera Sensitivity Slider
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