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This update has several improvements and bug fixes, including:
  • Adversaries with dynamic additional loss conditions and/or Escalation effects now show context-sensitive information for those on their full size panel in-game.
  • Powerstorm's threshold now works correctly when reached via Shifting Memory of Ages' Prepared Elemental Markers.
  • Fixed an issue in which Wood Seeks Growth, Humans Seek Freedom could cause a desync in multiplayer if used on a land without your Presence and with another Spirit's Presence.
  • The game no longer gets stuck in multiplayer if Forsake Society to Chase After Dreams gathers Explorers into a land under the effect of Observe the Ever-Changing World.
  • Choosing if lands are considered adjacent to an Isolated land will no longer get stuck in multiplayer.
  • Scatter to the Winds is now able to push Invaders to an Isolated land.
  • Fixed an issue where the island could render incorrectly (too large, upside down, etc) on the end game screen.
  • When combined with Brandenburg-Prussia, Sweden's Royal Backing will no longer incorrectly place towns based on the upcoming Invader card instead of the discarded one.
  • Fixed an issue where if Cast Down into the Briny Deep destroys a board, or Dream of the Untouched Land adds a board, in some situations, Second Wave would incorrectly determine the island is disconnected.
  • When Slip the Flow of Time reclaims a card from play, the small innate power summary panel now shows the correct number of elements.
  • Fixed a visual issue on the 2D map in Dahan Insurrection related to moving Dahan into a land with multiple Invaders and Strife.
  • Dry Wood Explodes in Smoldering Splinters now prompts you to choose whether to use the 1 Energy to make it fast or other effects allowing it to be played fast.
  • Draw Strength From It While You Can (Numinous Crisis event) no longer incorrectly removes blight based on the number of boards and not players.
  • Forsake Society to Chase After Dreams is now able to replace Thieves with Explorers in the Despicable Theft scenario.
  • Fixed an issue where minimizing the discard pile during a Reclaim One effect, then re-opening the discard pile to complete the reclaim could cause the reclaimed power to be immediately discarded again.
Windows Spirit Island Windows Depot Depot 1236721
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macOS Spirit Island Mac Depot Depot 1236722
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Linux Spirit Island Linux Depot Depot 1236723
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