Hello everyone! Here's a new patch for Sandwalkers, with some balancing and some fixes!
Please find the full patchnote below.
Cheers, and thanks for playing Sandwalkers!
Balancing
Please note that we’re iterating cautiously on this one: many variables impact Sandwalkers' balancing and a small change can sometimes have tremendous impacts
We increased monsters’ HPs & Shield. We don’t want to increase the stats anymore on the first levels, but we might continue to increase them on higher levels.
Desertic & arid regions now provides between 10% & 20% less Supplies tiles
The weight of all equipments & fetishes is reduced to 1 instead of 3
Several minor tweaks
Bugfix
A blocker was occurring when encountering fire elementals
Equipments, Fetishes & fight consumables items have levels, but they were not behaving correctly.
Fix a blocker on Nebulous questline
Bloodworms weren’t positioned correctly in fights
Some attacks from the Sobek and the Terrasaur weren’t giving their side effects to the right target.
Other minor fixes
Changed files in this update