Changelog:
- Implemented a new role for employees: Technician. Technicians will fix stuff broken around the store and will help carrying cardboard bales to the trash spot. Storage crew no longer recycle bales. For now there’s no experience gaining and leveling associated to the technician role but there will be.
- Introduced a new type of fixing case: fridges and freezers now enter the pool of furniture that can break and will create a water puddle which makes NPCs slip and fall. If a player steps on a water puddle while running they will slip similar to when receiving a broom hit.
- Implemented two new achievements related to repairing. First one is per-player and only requires one repair, second one can be shared between players and employees count too. Also a new statistic related to how many devices have been repaired now exists.
- The same piece of furniture or device cannot break twice the same day from now on.
- Added an animated wrench as a visual effect when fixing anything.
- Customers getting in line of sight shouldn’t interrupt fixing progress anymore. Not applied to placing products or pricing yet as that requires completely rewriting something else.
- Items already inside the table’s packing box in Order Packaging will now be substracted from the blue tray’s tablet list. Note this is for now a per-player local feature, items added by other players won’t get substracted.
- Improved the breaking control behaviour and there shouldn’t be more cases of floating symbols in the store’s entrance.
- Fixed a small general problem in the perks blackboard that made some perks visually require one single previous upgrade but actually required more.
- Fixed an issue in which if another player carried a toolbox, the rest could fix repair events even without holding a toolbox themselves.
Known issue: customers complain twice while slipping, one of those complaints being irrevelant as it is the same type of complain as with being hit with the broom and will be removed.

Changed files in this update