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Update notes via Steam Community

Version 0.6.3.7 adds 2 new POIs and a couple of new props and items. Most importantly I've added a new vehicle class (a medium sized truck) which has quite a different feel to it when driving compared to other vehicles.

I have also overhauled the way players can construct buildings with an improved build-cursor and overlay window that informs you whether you can build a particular element of a building here or not. The same game mechanism will be needed while digging, but this will come at a later stage of development.

Lights in buildings can now be switched on and off. Just right-click on one of them and toggle its state. The street lights continue to work automatically until I have come up with a systematic approach on how to deal with power supply in built-up areas.

Features:

  • New farm POI on map lump 0,1

  • New residental home on map lump 0,0

  • New build-cursor overlay with infos about coordinate, validation, tools and ingredients

  • A dozen new props and items for decorating homes

  • A new vehicle class (medium sized truck)

  • Lights in builing can be switched on and off


Bugfixes:

  • Plumber wrench did not show icon

  • While in build mode it was possible to accidentally click on UI elements

  • Items spawned in vehicles

Windows 64-bit Depot 3019831
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macOS 64-bit Depot 3019832
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Linux 64-bit Depot 3019833
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