Patch v1.05 has just landed on Steam. Here's the full list of changes:
Regression Fix:
Fixed jumping gamepad focus on the list of items when selling/stashing, etc.
Most Requested:
Item tooltip comparison is now more accurate: it better matches items for weapon loadouts, allows comparing consumables, and properly handles multi-slot items like rings
Multi-slot items now display an indicator when equipped in another slot, similar to weapon loadouts
Weapons in loadouts now swap hands if already equipped in the other hand
Consumables and rings are now moved from the other slot to the current one when equipped
Gameplay:
Buying fish in bulk should now give you the correct amount of fillet instead of 1
Fixed the Essence of Fire & Essence of Cold potion duration
Fixed Unbound talent math to properly calculate spell movement slowdown
Daisy horse will no longer be sold to Denholm after you buy/steal it. Daisy will show up again at her starting spot if you first decided not to buy Daisy and then bought the horse later
Fixed Frostwoven Graves not showing up on the Handcrafting station list
Fixed Exploit Weakness talent
Fixed some instances of NPCs not properly applying Statuses to the hero when damaged
Red Caps and other enemies shouldn't freeze after running away from them
Quests:
{Spoiler} Rowan will correctly react to \being compromised\
Bandits from The One Percent quest should count as killed even if you exit the house
Chatterblade crafting can no longer fail, resulting in its corresponding quest softlocking
Over My Dead Bodies out of order progression fixed
Fixed Over My Dead Bodies so that it works correctly if the player collects Forebloom first. This fix should work retroactively
The Price of Forgiveness should be completed after returning the button outside the cave
Margh should offer his remaining quests even if we skip him at the end of the Dead as Dreams quest
Technical:
Improved performance and stability by making sure invisible HUD elements are truly inactive
Sharpening an item you're currently holding should no longer prevent you from using it
Minor fixes and improvements to the UI layout for ultra-wide resolutions
The menu scale is now capped at 100% (was 110%) to prevent visual bugs when using multiple accessibility options. Large UI Mode remains available for those who need a bigger interface
Photo Mode will now properly pause the entire game
Player eyelids shouldn't stay half closed after some cutscenes
Fixed Sell from Stash not checking if the item can be sold
Graphics:
Refreshed character HUD bars and Wyrd skill view
Severing Ray spell visual upgrades
Fixed visibility VFX during the death event for Wyrdspawn
Fixed a bug in the visualization of the FurDad behavior VFX
Improved visual effects for Solarbeam
Horses now have eyes
Audio:
Fixed VO for Alma
Fixed VO for Dolf
Added missing VO for Stronner
Added missing VO for Cobalt
Added missing VO for Elira
Added missing VO for Heledd
Added VO for Dal Riata Guard
Misc:
When met in Cuanacht, Fionola should no longer crouch or levitate
Some summons are now correctly marked with a blue color on a compass
Fixed sleeping interaction in Lile's House
Added the missing Depth Card to the portal to Sveinn Sanctuary
Summon icons on the HUD are now updated
Turned off the placeholder description for all the fish
Fixed a missing talent name in the Perception/Daggers tree
Plans for the future (no exact dates, but sooner rather than later)
Transmog,
NG+,
22 new Arthur conversations, including whispers and one special dialogue designed to guide you in a... particular situation,
Giving Qrko one extra feature (you're gonna love it),
Various free content DLCs; a flying mount maybe?
Changed files in this update