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Update notes via Steam Community
Due to some file saving issues, some project with composite node made in 1.19.3 may loaded with the wrong anchor value in 1.19.4

Interface

  • Add custom file browser dialog. (disabled by default, enable in preference > interface).
  • Save file with "save thumbnail" on will now embed the thumbnail in the file.
  • [Panel] Add option for vertical tab.
  • [Animation panel] Add key reversing.
  • [Graph Panel] Adding frame now activate rename dialog automatically.
  • [Graph, Preview Panel] Improve visual for overlapping toolbar icons.
  • [Node Panel] Nodes now arranged by connection hierarchy.
  • [Node Panel] Add quick create menu.
  • [Node Panel] Improve UX.
  • [Preference] Move "Select node on add" to graph section.
  • [GM Explorer] Sprites are now lazy loaded.
  • [GM Explorer] Add list view.
  • [GM Binder] Improve responsiveness when loading large project.
  • [Splash] Add show thumbnail option.
  • [Colors Selector] Add mix color function.
  • [Menu Panel] Menu content can now be modified.
  • [Menu Panel] Add more menu items.


Node

  • New Blend Height node.
  • New Scatter Points 3D node.
  • New Lattice Point, Lattice Point 3D nodes.
  • New 3D Point Camera node.
  • New Path Revolve node.
  • New Path Flattern node.
  • [Repeat Path] Add circular pattern.
  • [Path] Add alt key to add anchor from the beginning.
  • [3D Camera] Add view normal output.
  • [Particle] Add absolute ground offset mode.
  • [Particle] Ground offset is now ranged float.
  • [Mesh Export] Add option to swap YZ axis.
  • [Level] Add interaction inside histogram viewer.
  • [Repeat] Animator now use surface center instead of top-left.
  • [Shuffle] Improved block shuffling algorithm.


Bugs

  • Fix crash when loading uninstancable collection.
  • Fix crash when opening submenu.
  • [Composite] Fix loading project from pre 1.19.3 reset anchor point to [.5,.5]
  • [Composite] Fix UI crash when selecting invisible surface.
  • [Path] Fix error when using weight edit tool.
  • [Graph Panel] Fix crash when previewing empty path.
  • [Graph Panel] Fix context still switching when adding node with "Select node on add" off.
  • [Graph Panel] Fix error when bulk grabbing input junctions.
  • [Collection Panel] Fix multi-line name overlapping.
  • [VFX] Fix affector create extra render step.
  • [Dotted] Fix error when enabling map for size value.
  • [Pixel Sampler] Fix node not working with non-array surface.
  • [Mesh Export] Fix material export error.
  • [Mesh Export] Fix material overlap when exporting multiple objects.
  • [Draw Line] Fix error when inputting invalid path.
  • [Draw Line] Fix trimmed path clamped when shifted.
  • [Region Fill] Fix mask input not working.
  • [Canvas] Fix iso tool activate immediately when selected.
  • [Composite tag] Remove error popup when inputting un-tagged surface.
  • [Surface to Font] Fix font output not applying.
  • [Rigid Render] Fix error when loading node from older version.
  • [Draw Shape] Fix default preset not applying.
  • [Render Spritesheet] Fix custom starting frame not working.
  • [GM Binder] Fix error when loading object with no sprite.
  • [RangeBox] Fix range display overflow.

Changed depots in beta branch

View more data in app history for build 18992646
Windows Depot 2299511
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