SpaceBourne 2 Early Access Ver. 5.3.8
Bug Fixes & Improvements:,
Added sensitivity adjustment setting.,
Asteroid type detection is now significantly faster when approaching them.,
Distinct color updates applied to dungeon minimaps to better distinguish entrance and exit elevators.,
Essential keybinds have been added to the main menu.,
Fixed an issue where manual cannons on Motherships and Heavy Fighters sometimes failed to fire.,
Improved the water reflection visuals next to elevators in caves.,
Resolved various “stuck in cave” issues.,
Added missing sounds to certain previously silent creatures.,
Fixed a crash when inspecting the Mining Station during the first mission.,
Reorganized several functional buttons in the Scanner interface.,
Fixed a bug where warping became unavailable after speaking with Axa.,
Resolved an issue where cloaking couldn't be used when arriving at the Mining Station.,
Fixed various collision-related bugs.,
Resolved a missing landing tutorial when arriving at Axa Station.,
Fixed an issue where the objective fail widget was misaligned and failed the mission too quickly when moving away from the target location.,
Fixed an issue where ship indicators disappeared after speaking to Anka and Drane and re-entering the new ship following a save/load.,
Resolved a bug where re-entering the planet after leaving Izner City caused the game to break.,
Fixed incorrect checkpoint start positions in Izner City.,
Fixed an Outpost Dungeon issue where the indicated path on the minimap was blocked and inaccessible.,
Resolved several collision and visual bugs in cave boss areas.,
Fixed an issue where Blackbox items could not be found.,
Fixed a crash when combining too many crates.,
Resolved a progression blocker in the Council Management Application mission: Warp drive would go offline, and no destination could be selected.,
Fixed a post-meeting bug where the player was stuck using only the Mothership, even after deploying smaller ships.,
Resolved a bug in the Vessel Venture mission: The quest did not progress after rescuing Momo.,
Fixed a minimap bug in Outposts: After completing one and entering another, the “Minimap Blocked” message appeared from the first floor.,
Resolved an issue where enemies would not spawn in some LFP missions.,
Fixed an inventory bug where right-clicking on a melee slot caused a sword to disappear.,
Fixed a bug in the “Saving Anka” mission where the “Help Pilots” battle wouldn’t trigger.,
Resolved an issue where mouse movement was locked while aboard a ship.,
Fixed a bug where rocks that enemies could walk through remained in bounty missions.,
Resolved an issue where the beam bar at the bottom of the screen did not appear when opening the "Services" menu near a station.,
Fixed missing fire effects on the right engine of certain ships.,
Resolved a bug where saving inside the misactor and reloading prevented boarding the mining ship.,
Fixed a bug where holding the laser while docking the misactor caused laser sounds and effects to persist.,
Resolved an issue where shotgun-type ship weapons did not trigger the ammo pickup interface.,
Fixed a GPS tracking bug: After tracking, the list changed and the targeted ship could no longer be found.,
Fixed an issue where cargo scan results were too low, preventing effective pirating and loot collection.,
Resolved a bug where tracking a ship would instantly reset its tier to 1, regardless of its actual level.,
Various spelling errors corrected.,
Fixed an issue where the defense widget for station attacks did not open on first click.
Cleaned up unused stats and prices in the Drones and Rockets screen.
Changed files in this update