Here's the small update I promised. Whatever I have planned next will take more time as it requires making new levels etc.
New side quest, needs to be fleshed out a bit.
On foot loadout weight should work a bit better, making light weapons and equipment a bit more viable. If you go over the limit you won't be able to jump.
The adaptive camo now increases your toxicity level during use, it's also disabled when you fire.
New weapon, new helmet, new body armor.
Changed files in this update