The weather system now features dynamic clouds. You can see changing cloud shadows on the ground and buildings as the clouds move.
Clouds will change over time, and extreme weather conditions such as overcast skies, heavy rain, or clear skies may occur.
In the future, cloud control functionality will be added to Director Mode, allowing you to combine it with other weather controllers to create a variety of interesting weather types.
Shadow occlusion effects have been added under trees, with shadows changing dynamically according to the weather, enhancing visual quality.
Fishing rods can now be found in the shops within the main city’s commercial area. You can use them to fish by the riverside or seaside.
Some aspects of the initial storyline involving the search for your sister have been modified, with certain animations removed and a prompt to press ‘M’ to open the map added.
A feature to skip certain story parts has been added. Now, later sections of the prologue can be skipped by pressing the ESC key.
Fixed an issue where other characters would perform a heavy attack whenever you did, which was caused by incorrectly shared variables.
Fixed an issue where only one wooden high wall blueprint would remain and could not be dismantled. This was due to a variable not being reset properly.
Adjusted the probability of finding repair kits, adrenaline, and enhancement pills when searching for supplies indoors or outdoors.
Added prompts regarding story skipping and corresponding translations, and optimized some text files to improve loading speed.
June 25th Update Notes
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