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Update notes via Steam Community

FIXES

  • Added queueing system for joining game's in progress to prevent games crashing on join

  • Added improved scene loading logic to further prevent games crashing

ADDITIONS

  • Added new goblin variant...

DEV NOTE

  • Game should hopefully be in a much more stable state now, I've still had the VOIP be a lil bitch and act up sometimes but overall in terms of game crashiness and server disconnects and shit the game is in a much better state than it was on release just 4 days ago now. THANK YOU GRABBAS KEEP THE FEEDBACK AND SILLIES COMIN!

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