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Update notes via Steam Community

Crew,

today we come to you with a smaller patch focusing on addressing several bugs discovered by our community. We have another patch coming (hopefully this week) with more quality of life features, including a map!

Here's a complete list of fixes:

  • Fixed Countermeasures not intercepting missiles.

  • Fixed Extinguish Fire not working.

  • Fixed an issue where Pilots would get an aspiration to complete contracts for Anchorage even though Anchorage has no Fixer. Pilots that had this aspiration will see it removed (with no consequences to mood).

  • Temporarely removed the "Power Grid Management" skill from the Skill Pools as we investigate an issue with it (pilots that already have it will keep it but just know that the bonus is applied in the mech building but is not taken into account when checking if the mech is ready for combat - i.e. the bonus isn't being applied correctly).

  • Fixed Gardening sometimes not providing any crops.

  • Fixed an issue where orders in the timeline would display targets even when not present (or show a target zone AND entity).

  • Fixed an issue where targets would not appear in the Resolution Phase timeline.

  • Fixed an exploit where it was possible to obtain infinite supplies from the Gas Station (you're all going to jail).

  • Temporarely removed the "Spin Left" and "Spin Right" orders from the Prometheans as we investigate issues with them. They were making the Monkinators unfairly powerful and this should put an end to that.

  • Fixed an issue where eyelashes color was showing up as lipstick color. This means that some of you might see characters lose their lipstick or see the lipstick change color.

  • Fixed an issue with the "Full Stash" achievement.

  • Fixed some inconsistencies in order priorities.

  • Increased the frequency of Random Map Events (we're currently investigating why some of you have the feeling that they're not spawining at all - it's probably a mix of frequency, location and feel of the radar).



Should you encounter any issue with this version, the previous version of the game is available in a beta branch called "previous". This will always be true from now on.

We hope you'll enjoy our efforts in quickly patching out the issues we find. Stay tuned for another upcoming patch focusing on quality of life and new smaller features.

Be sure to join us on Discord to interact with the development team and be up to date with everything-NGO.

Thanks!

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