This patch includes fixes and improvements that may affect your gameplay experience. The current version is 1.3.9, which you can find in the top-left corner of the in-game menu.
[Fixes]
- Corrected several text errors
- Fixed a possible freeze/error issue in the "Kill the Chicken to Scare the Monkey" battle
[Optimizations]
- Warehouses in purchased houses are now shared—you can now retrieve items stored in City B while in City A
- Improved armor display on generals’ icons during battles and campaigns; remaining HP and armor are now easier to see at a glance
- Increased the combat strength of several major bandit strongholds (current difficulty remains until strategist skill difficulty tuning is implemented)
- Optimized NPC pathfinding in several campaign battles
- The strategist skill level of the Yellow Turban Army in the final campaign has been restored to "Advanced" (previously downgraded due to a screen shake issue in earlier versions)
- Adjusted the attack range of the dagger's second skill (note: distortion may still occur in 3x speed due to a Unity physics engine bug; we’re working on a fix)
- You no longer need to repeatedly open/close the stat allocation window when recruiting high-level generals
Thank you all for your continued suggestions and feedback!
If you encounter any issues during gameplay, please reach out to us via Discord. We’ll keep improving the experience.
Changed files in this update