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Hey Dreamers,

A fresh update has arrived, bringing new features, a smoother game setup flow, a new Dream Guide, and plenty of balance and bug fixes. Thanks for all your feedback and support—here’s what’s new:


✨ New Additions

  • You can now skip to the next wave when you're ready.

  • Content locked behind achievements now shows progress bars, making it easier to track what you’re working toward.

  • Timo, a new Dream Guide, has joined the dream.

  • A new Oblivion event has been added.

  • New Residual Goo artifact.


🔄 Updated Mechanics & Flow

  • The game setup flow has been reworked for clarity and flexibility.

  • Intensity and Fuel have been merged into a single system: Fuel.

  • Dream Guides are now unlocked by default, Po and Eko, needs to be unlocked.

  • Themes are now integrated into the setup flow and unlock through play.

  • Battles can now only be restarted once per dream.

  • Abilities keep progressing even after portals close.

  • The Forest spell now grants Sand.

  • Po’s power now scales with adjacent Imaginytes.

  • Psychic trait has been reworked.

  • Battle and encounter maps feature more dynamic skyboxes.

  • Updated visuals for the main menu.

  • Updated enemy path visuals and overall text clarity.

  • Improved layout for Lucidity and time control.


🛠️ Fixes

  • Fixed an issue where encounters could be selected accidentally while dragging.

  • Reroll costs no longer carry over from previous encounters.

  • Resolved a critical error caused by the Spell Slinger talent.

  • Improved performance on the encounter map.

  • Spells now correctly display their level when selected.


⚖️ Balance Tweaks

  • Ice Spiders have been nerfed.

  • Alchemist healing reduced to 50% base.

  • Added trait specializations to improve chances of finding specific traits.

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