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Changes in this patch:

  • Fixed lighting artifacts in the hospital complex;
  • The shotgun is now immediately equipped when picked up;
  • Fixed various issues with the Damage Ability;
  • Reduced flashlight brightness on low graphics settings;
  • Removed the “Load Game” option upon death (you can now only start a new loop);
  • Improved enemy hit detection physics;
  • Shooting an enemy in the leg now slows him down;
  • Increased the volume of enemy hit sounds;


Thank you for your support and feedback — it really helps us make the game better!
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