- Fixed lighting artifacts in the hospital complex;
- The shotgun is now immediately equipped when picked up;
- Fixed various issues with the Damage Ability;
- Reduced flashlight brightness on low graphics settings;
- Removed the “Load Game” option upon death (you can now only start a new loop);
- Improved enemy hit detection physics;
- Shooting an enemy in the leg now slows him down;
- Increased the volume of enemy hit sounds;
Thank you for your support and feedback — it really helps us make the game better!
Changed files in this update