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1. Added an option to offer a farmstead for peace when you are unable to resist retaliation from another family's private troops.

2. Added a chance for friendly families to assist when you are under attack by another family's private troops. If you've become part of the royal clan, the imperial guards may also step in. Note: Reinforcements will only appear if their troop strength exceeds that of the attackers.

3. Added the ability to dispatch private troops to seize farmsteads being sold by other families without paying for them.

4. Added the ability to abduct characters from the courtesan lounge using private troops. After family members listen to music performances or finish drinking, a "kidnap" button may appear. If the family member has an available marriage or concubine slot, the abducted character will become their spouse; otherwise, they will become a household retainer.

5. Improved the system that governs changes in other families' private troop numbers. When a family’s population is extremely low, their private troop count will decrease accordingly. (Note: In older save files, troop counts may take some time to update under the new system.)

6. Improved the outcome logic of the Send Rebels Against Local Clans action: results are now influenced by the military strength of both sides, and both parties will suffer troop losses.

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