Greetings, leaders of the Great Houses!
Today’s patch contains continued fixes for stability, functionality, and quality of life following the release of the Immortality DLC. Some highlights include a bevy of visual fixes, corrected functionality for new cards, and a series of AI upgrades which should make it feel more intelligent when playing with Immortality.
Client Fixes
Blank Slate should now display its “If Grafted” icons when you play it before the card you Graft to it.
When using a gamepad to advance on the Research Track, the player pip should animate smoothly to the next space.
Agent icons on cards in hand should no longer flicker when undoing an action or ending your turn.
When tooltipping a card, agent icons should now animate in more smoothly.
Long Reach's conditional agent icons should now display as enabled when you have a Bene Gesserit Graft card in hand.
Discarding should no longer be mandatory when triggering two snooper tokens in the same turn.
When previewing the Tech Tile tray during an opponent's turn, the displayed Techs will update if another player purchases from one of the Tech piles.
Dispatch an Envoy should now only cause faction icons it actually adds to glow, instead of making all faction icons on a card glow.
Gameplay Fixes
The Overpowering Dread challenge special rule should no longer give players Immortality intrigue cards.
If you use Usurp’s graft ability to gain and deploy troops, and undo the deployment, you should now be able to redo it.
AI opponents should now use Ghola more intelligently.
The “opponent is playing a card” reminder prompt should no longer flicker when an opponent plays a Graft card.
In the Prepare for the Storm challenge, you should no longer be offered multiple copies of the same card in a single pick.
The Disposal Facilities button should no longer disappear after spending persuasion gained from Bene Gesserit Sister.
You should now be able to undo resolving a Research icon before actually selecting a space on the Research track.
The AI should now properly evaluate cards which have conditional effects that require them to have a certain amount of influence with a faction.
Agent box abilities should now always trigger correctly when using Usurp to play cards from the Imperium Row.
The AI should better evaluate when to use its Graft cards, and should no longer Graft for no benefit.
The AI should no longer graft Ghola to cards that trash themselves.
The AI should now correctly value Tleilaxu Master higher when it has at least 1 genetic marker.
Art Fixes
All Tech Tiles should now properly display their icons in their quick access buttons.
The action log entry for Tleilaxu Puppet should now show the proper thumbnail art.
Design Fixes
Updated the challenge Ancient Duel’s flavor text to not be redundant with Resurrection.
Thank you for your continued support and enthusiasm — a number of bugs fixed in this patch were originally reported by the community, so your dedication directly contributes to making Dune: Imperium Digital the best game it can be! In that spirit, please do send your reports via the in-game feedback option or by email to support@direwolfdigital.com.
Thanks for playing, and happy gaming!
Changed files in this update