After two hotfixes close after release, we now have another patch with some changes:
We have updated the modkit. Some existing mods might have to be rebuilt to be compatible with the new patch. If you are currently using the More Colours or the Ribbon Ops mods, you can switch to the new “previous_stable” beta branch for now until the mods are updated. This public beta branch contains the last build that was still compatible with the older mods and we’ll update it whenever a new update should break any existing mods.
The last village construction site sometimes couldn’t be finished because of a stuck Spark. This situation should not be possible going forward, but if you already have a stuck Spark there, you will have to use a Puffy Spark and destroy them with miasma gas to progress!
Steam achievements that didn’t unlock correctly should now unlock. We check now at the start of the game to make sure to unlock any that are missing.
A reminder has been added to the achievements screen when achievements are disabled.
We unlocked a few more customization options earlier, so you have a bigger selection when the Tailor first appears in the village.
We added a real world clock next to the compass.
We added options to constrain the UI aspect ratio to keep it in the middle of the screen for widescreen users.
We added a bindable key to delete all map markers.
We fixed some smaller bugs, text issues and multiplayer crashes/desyncs.
Please check if you are affected by the first or second change, as it might require some actions by you to be able to continue playing!
Changed files in this update