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This week we're mainly working to improve some UX/UI aspects.

While we're working on that, we already give you a small post-weekend patch.

Changes

  • Vastly improved load time of complex house layouts.

  • Prevent the Crypt Card from showing up after the Crypt was already built.

Fixed Bugs

  • Fixed End Building button being interactable without the entrance room built when starting a Nightmare.

  • Fixed the Card Upgrade SFX not being effected by the volume settings.

  • Fixed unlocking of the Crypt as a Legendary Room after completing a run below Nightmare 13.

If you've encountered any other bugs or crashes, you're always welcome to log them in the Steam Discussions, we'll have a look at them.

If you like the game and the direction we're headed in, feel free to leave a review, as this helps us more than you think!👻

And again, a big thank you for playing and all your feedback ❤️

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