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New Features & Gameplay Adjustments

  • Reworked all the camping spots in Throes of the Watchmaker to increase variety.

  • Updated the train and mini rail buggy so they can now be controlled by all players during co-op play.

  • Adjusted the timing on multiple combat skills.

  • Tweaked the block timing for Narcis King's “Ganonball” attack to improve counterplay.

  • Made overall combat balancing adjustments in the DLC.

  • Optimized game performance.

  • Added the ability to generate a DLC-ready save from a New Game + save.

  • DLC bosses now count for the “What a Technique!” achievement.

  • Made select DLC trinkets available in the base game.

  • Revised several cutscene dialogues in the base game for improved narrative flow.

  • Added highlights on enemy locks when a target is selected, now active in both the DLC and the base game.

Bug Fixes

  • Fixed an issue where the Dweller of Scourge would switch heads when entering a cutscene.

  • Resolved a bug where Arty wouldn’t play rest animations when camping on the world map.

  • Fixed a visual issue where one of the mirrors in the Ivory Tower’s throne room appeared lowered on entry.

  • Corrected a bug causing Zale to face the wrong direction when using Entarte during an encounter in Wolf Rock.

  • Fixed an issue allowing player movement during a cutscene after solving a puzzle in Rail Forest.

  • Resolved a stacking audio bug in Big Top where the ticking timer sound would overlap when using the graplou repeatedly on the pullout block.

  • Added a missing sound effect when completing the fan & balloons puzzle in Horloge.

  • Fixed an issue that would cause a softlock when GBB tried to cast Pogpwn.

  • Corrected premature dialog triggers related to Keenathan not feeling well.

  • Fixed an issue where the yellow star marker remained on the map for Ivory Tower and Wolf Rock after completion.

  • Resolved a black screen issue that could occur when triggering a fight while exiting the combat challenge box in Horloge.

  • Fixed a bug where a ladder would fail to unroll during a puzzle sequence in Big Top.

  • Resolved a softlock caused by players getting stuck in the Jugglecore animation.

  • Fixed a softlock in Big Top triggered by using the drone simultaneously with the start of combat.

  • Addressed an issue where music sheets wouldn’t sell out in Horloge’s shop.

  • Fixed a progression-blocking bug where the clown face in Big Top would be lowered without ladders after reloading.

  • Corrected a bug in Wolf Rock where a block could be pushed out of bounds, blocking progress.

  • Fixed an issue where Sky Giants Island remained hidden on the map after being visited.

  • Resolved a potential crash when initiating combat while standing on a floor switch.

  • Fixed possible red sprite artifacts on the Artificer.

  • Addressed various other minor bugs and glitches across both the DLC and the base game.

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