v0.3.3
Gameplay Adjustments
The effects of aging and lagering on price and sales have been significantly increased, both positively and negatively
Weekly sales are now more closely tied to settlement population, particularly affecting advanced settlements
The penalty for failing an ale delivery now halts fame growth for one week
UI & UX Improvements
Improved sorting and filtering in the brewing recipe list
Fixed camera movement and shortcut triggers while typing in the feedback or monk renaming panels
Recipe names in “Create from Existing” now properly reflect renamed versions
Bug Fixes
Fixed a bug that could break recipe renaming under specific conditions
Resolved an issue with brewing tasks requiring two seasonal ingredients even when only one was available
Removed multiple unique furniture items added through a previous bug
Fixed click detection on room buttons being blocked by the goat’s collider
Fixed a bug causing transportation issues when part of an ale was taken for delivery and the rest was trashed
Fixed duplication of certain brews made by the same monk across different breweries
Fixed broom size and position scaling inconsistently with zoom level
Progress bars for several bishop tasks now update correctly
Fixed delivery cart icon stuck on “Delivery Loading...” after an ale competition expired
Fixed a save corruption issue caused by specific room swap and demolition sequences
Changed files in this update