- Exposed button bindings for menu navigation and player locomotion.
- Fixed button bind menu resetting the selected controller when a control is rebound.
- Menu scene will now automatically recenter on load (some people were starting in weird places).
- Navmeshes now clear properly before regenerating - this should solve intermittent locomotion issues.
- Exit indicator UI now appears after the first conversation is consumed to make it clearer you can leave and start the next mission at any time.
- Tweaked tractor beam code so that lateral thrusters can't throw you wide of the landing route.
- Added mouselook in VR (off by default, got to VR > VR Locomotion settings panel to turn on)
1.1.3 Patch live now
Updates in this patch:
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Changed files in this update