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Updates in this patch:

  • Exposed button bindings for menu navigation and player locomotion.
  • Fixed button bind menu resetting the selected controller when a control is rebound.
  • Menu scene will now automatically recenter on load (some people were starting in weird places).
  • Navmeshes now clear properly before regenerating - this should solve intermittent locomotion issues.
  • Exit indicator UI now appears after the first conversation is consumed to make it clearer you can leave and start the next mission at any time.
  • Tweaked tractor beam code so that lateral thrusters can't throw you wide of the landing route.
  • Added mouselook in VR (off by default, got to VR > VR Locomotion settings panel to turn on)
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