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BUG Fixes

  1. Fixed an issue where some players couldn't enter the main interface and encountered a fatal error (PipelineStateCache.cpp Line: 437) when using the default DX12 startup option.

  2. Fixed a problem with disordered shelf contents. After loading a save file, readjusting the shelf positions and their goods will resolve this issue.

  3. Fixed a fatal error that occurred in multiplayer online mode. - Fixed an issue where selling a card vending machine allowed selling cards from the card album.

  4. Fixed an issue where when a shelf was sold out, the product labels on the shelf would be cleared the next day.

  5. Fixed an error in the selling price of furniture rewards from the gym.

  6. Fixed an issue allowing repeated sales of trash cans.

  7. Fixed an issue where when other players quit the game in online mode, the wallpaper of their shops wasn't properly removed.

  8. Fixed an issue where an empty shelf might disappear after saving and loading a save file.

  9. Fixed an issue where employees related to restocking shelves couldn't restock correctly.

  10. Fixed a UI issue allowing repeated sales of furniture.

Optimizations

  1. Added an option to sort the card album by element emblems

  2. The card album now saves the last viewed page

  3. Cats will now occasionally appear in scenes

  4. Added a sharing activity and rewards

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