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- Improved Guard Mode for tamed aggressive creatures. When On (gold rim on button) they will seek out and attack any hostiles in map. Recall them by assigning them to a Creature Bell.
- Doors will now become more walk-thruable when it's already moving, reducing being stuck between doors
- While in combat mode, all agents will now bump into each other, improving combat and realism
- Bug Fixes for the following issues: Proper race of siblings when game begins. Demolition button disappearing after upgrading a building. Disappearing dogs. Proper display of produced item in drying racks / fermentation barrels.
- Performance optimizations
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