Harbingers,
A new hotfix patch is available now to address some of the latest issues you reported and improve your experience in the lands of Eudros!
Fixed issue with NPC names not being visible
Fixed issue with some weapon components not showing the correct recipe (or any recipe)
Fixed flickering issue when mounted in third person
Fixed issue with some components not snapping to the correct sockets
When starting to craft a weapon, the camera now centers on the center of the anvil (where the arrows for the minigame spawn)
The rubble covering the anvil at the Harbinger’s Stronghold should now always be destroyed after mining all of the tutorial nodes
Fixed inconsistent armor values on storefronts and storage tooltips
Fixed issue with duplicating enchanted items in storage
Fixed issue that caused spear cores to not be craftable
Fixed issue that would cause all gear to inherit the color of the Tattered set you get at the beginning of the game when equipped
Weapons are now auto-sheathed when you interact with an anvil, preventing odd animations
Custom-forged daggers are now detected as such and should not allow a shield to be equipped at the same time as them
Equipping custom-forged daggers when a shield is equipped now auto-unequips the shield, as it does with preset daggers
The dropdown menu when crafting weapon components should now populate in order of level. Lowest level components first, and higher components last.
Fixed issue with custom-forged rapiers sheathing on player’s backs
Fixed issue with custom-forged daggers sheathing incorrectly (one would appear on the back, similar to the rapier)
Fixed issue with custom-forged spears not allowing you to equip shields with them
Fixed issue that would cause shields to behave oddly when swapping between a 1H sword and a spear
The storage window can now be closed using ESC
Fixed issue that would cause your shield to be invisible when equipping a weapon AFTER equipping your shield
Made a few changes to “The Art of Smithing” and the “Guardhouse Weapons” quests that are found in Elderglen. These quests required you to craft weapons using the *old* weaponsmithing system. They now require you to craft components using the new weaponsmithing system.
Custom daggers now face the correct way
Changed files in this update