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Update notes via Steam Community



Harbingers,

A new hotfix patch is available now to address some of the latest issues you reported and improve your experience in the lands of Eudros!

  • Fixed issue with NPC names not being visible

  • Fixed issue with some weapon components not showing the correct recipe (or any recipe)

  • Fixed flickering issue when mounted in third person

  • Fixed issue with some components not snapping to the correct sockets

  • When starting to craft a weapon, the camera now centers on the center of the anvil (where the arrows for the minigame spawn)

  • The rubble covering the anvil at the Harbinger’s Stronghold should now always be destroyed after mining all of the tutorial nodes

  • Fixed inconsistent armor values on storefronts and storage tooltips

  • Fixed issue with duplicating enchanted items in storage

  • Fixed issue that caused spear cores to not be craftable

  • Fixed issue that would cause all gear to inherit the color of the Tattered set you get at the beginning of the game when equipped

  • Weapons are now auto-sheathed when you interact with an anvil, preventing odd animations

  • Custom-forged daggers are now detected as such and should not allow a shield to be equipped at the same time as them

  • Equipping custom-forged daggers when a shield is equipped now auto-unequips the shield, as it does with preset daggers

  • The dropdown menu when crafting weapon components should now populate in order of level. Lowest level components first, and higher components last.

  • Fixed issue with custom-forged rapiers sheathing on player’s backs

  • Fixed issue with custom-forged daggers sheathing incorrectly (one would appear on the back, similar to the rapier)

  • Fixed issue with custom-forged spears not allowing you to equip shields with them

  • Fixed issue that would cause shields to behave oddly when swapping between a 1H sword and a spear

  • The storage window can now be closed using ESC

  • Fixed issue that would cause your shield to be invisible when equipping a weapon AFTER equipping your shield

  • Made a few changes to “The Art of Smithing” and the “Guardhouse Weapons” quests that are found in Elderglen. These quests required you to craft weapons using the *old* weaponsmithing system. They now require you to craft components using the new weaponsmithing system.

  • Custom daggers now face the correct way

Windows The Bloodline Content Depot 1159291
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