Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community

Hey everyone, I'm happy to announce a pretty large update for Slimekeep that adds controller support! You guys have asked me so many times now to add this and it's finally here, so I hope you enjoy.

I will just leave a few disclaimers regarding this update to be clear however:

  1. Things may not be perfect. I've tried my best to test everything but there very well may be issues I'm unaware of, so if you encounter any controller-specific oddities, please let me know by reporting them in my Discord server.

  2. Unfortunately this update may not bring support for all controllers out there. From testing, Xbox, Playstation, and Steam controllers seem to all work perfectly. However, I have had issues specifically with Nintendo Switch controllers and other third party ones. So I'm really sorry, but I can't guarantee these controllers will work with this update. This is because I developed Slimekeep on a very old version of unity that is unable to update to the newest version of the input system I am using, so I really apologize for this. You may however be able to get around this by using a controller emulator or via steam input.

  3. Speaking of steam input, it should hopefully be disabled by default, but if you have previously enabled it, be sure to disable it from your steam library! Steam input conflicts with the native support I have added and may lead to issues.

Anyways, I hope you enjoy this update and please let me know what you think! I really don't play too many games on controllers so I'm not the most familiar with the best default key binds, or general player preferences, so if you have any suggestions, I'm happy to hear them. Also stay tuned for my devlog on how I added controller which will be out this later this week!

I've also fixed a few bugs in this update, so here they are:

Bug Fixes

  • Capped Hoarder upgrade's damage buff to 100% max

  • Fixed rare bug where dialogue didn’t show in the Apartments or Goo Station

  • Fixed a persistent bug where the player couldn’t leave the house after toggling house skins

  • Fixed broken behavior for Shield Slime

  • Reworked Slime Rush slimeball system to never drop more than 100 slimeballs per round

  • Adventurer NPC can no longer spawn in Challenge Mode

  • Buffed Double Shot and Triple Shot upgrades (less punishing damage nerfs)

  • Disabled opening Challenge Mode panel while reloading

  • Tweaked “Super Rush Ready” popup logic to not trigger early

  • Optimized slimeball spawn effect in late-stage Slime Rush to reduce lag

  • Fixed bug with the Mailman Slime Rush upgrade

  • Fixed Digger Slime error in Slime Rush

  • Fixed boss chest item pickup glitch when collecting too quickly

  • Fixed Digger Slime death animation not playing in Slime Rush

  • Fixed Goo Station weapon duplication exploit

  • Fixed Coiler weapon not working in Slime Rush

  • Player’s total damage nerfing can no longer go below -50%

  • Removed Gladiator Slime from Slime Rush

  • Slightly nerfed slimeball drops from Stage 2 slimes in the pen

  • Improved collision checks to prevent player or slimes getting stuck inside walls during Slime Rush

Happy sliming,

BenBonk

Windows Depot 1552501
  • Loading history…
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link