Hello! I decided to update Burger Station in preparation for future versions. Burger Station will be recreated and revisualized from the ground-up in a new game engine. Additionally, I will use this as ground work for smaller game projects.
This last update *excluding bug fixes* should fix up most issues revolving the game's mechanics
and dialogue automation.
1: General
-SKIP cutscenes and dialogue. (Hold down SPACEBAR for a few seconds)
-MAP: Indicates player location and level entrances/exits.
-Starting level size increased to spread out interactive objects.
2: Enemy Adjustments
-Player is given instructions in enemy cutscene.
-Overall "spawn timer" has been extended for mild difficulty.
-Enemy will "warn" players even earlier before spawning.
-Player does not lose all keys upon GAME OVER.
-Less terrain will spawn during mini-game to decrease the chances of cluttering between them.
3: Additional
-Revision of "Burger Station" song
-A few songs have been audio boosted to match the volume of other songs.
-Small bug fixes
Changed files in this update