- Changed so that when moving from the ground to the air, if in an attack/evade/damage state, the Y-axis velocity is no longer reset.
- Changed so that when using Dodge Step, the Y-axis velocity is set to -9.81 (except for the aerial Dodge Step of Northern White-faced Owl and Eurasian Eagle Owl).
- Added a 0.1-second coyote time to jump, Dodge Step, and Quick Escape.
- Changed so that aerial jump can also cancel attack recovery.
- Changed so that pre-input for the jump button also applies to aerial jump.
Updated to version 1.33.3
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Windows
64-bit
Depot 1962921
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macOS
64-bit
Depot 1962922
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Windows
32-bit
Depot 1962923
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Changed files in this update