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* Added UI for switching controlled ship

* When switching control to a new ship camera will follow it until manually moved

* Tweaked map UI

* Fixed Regrouping ship thinking it's part of the group before it actually Regroups with fleet

* Added degree text to Line marker

* Fixed circle lagging behind when moving marker of Map Marker Editor

* Bought merchandise from Munition shop will now prioritize compatible ships when looking for an inventory to place themselves

* Changed landing logic. Won't visit town the instant the ship touches down, will need to press extra "Open Hatch" button to visit town. Repair/Refuel wont happen unless ship is on 0 altitude.
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