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  • New map: "Collapsing Mines"
  • New Challenge Level: "Blackout"
  • New enemy: "Coalmole"
  • Unlockable cosmetics (not all can be unlocked yet)
  • Random map selection every 5 floors (instead of fixed order like before; the first map can only be Research Facility or Industrial Basement, then it's random)
  • Larger maps the deeper you go (largest sizes appear from floor 40 and below)
  • More enemies the deeper you go (up to a max of 4)
  • Bug fixes
  • Enemy "Glare" has been removed until a better way to rework or redesign it is found
  • Possibly more that i forgot


COMING SOON

  • Mimic rework
  • Possible Glare rework
  • New Industrial Basement enemy
  • Cosmetic/Emote loot crates
  • New hazard
  • More achievements
Windows Depot 3210401
  • Loading history…
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