- New map: "Collapsing Mines"
- New Challenge Level: "Blackout"
- New enemy: "Coalmole"
- Unlockable cosmetics (not all can be unlocked yet)
- Random map selection every 5 floors (instead of fixed order like before; the first map can only be Research Facility or Industrial Basement, then it's random)
- Larger maps the deeper you go (largest sizes appear from floor 40 and below)
- More enemies the deeper you go (up to a max of 4)
- Bug fixes
- Enemy "Glare" has been removed until a better way to rework or redesign it is found
- Possibly more that i forgot
COMING SOON
- Mimic rework
- Possible Glare rework
- New Industrial Basement enemy
- Cosmetic/Emote loot crates
- New hazard
- More achievements
Changed files in this update