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A small hotfix patch is running on the BETA PATCH branch, as soon as it seems stable I'll push it live.

  • fixed demolish animations not going nicely

  • fixed atun dive animation

  • made escort forces have a bit more range around you to obey orders  (go forward more)

  • made sure turrets and other items are reset when spawning

  • made the new outline effect only respond to command towers and harbors in surveyor mode

  • fixed the edge flourish graphic overlapping leviathan's tootache

  • fixed some visual artefacts in default housing models

  • reduced amount of "special" houses such as the tavern and biochemist

  • increased the relative amount of crafsman style heated homes "(tho overall slightly less)

  • made "special" houses only spawn on stone or better  walkways/foundations

  • reduces the chance a top tier house will spawn on wooden walkways/foundations

  • fixed floating turrets on thunderstrike

Changed depots in beta branch

View more data in app history for build 18955478
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