Hi everyone,
here is a (last) regular update, the changes:
- complete rework of monsters sprite;
- classes (and sub-classes) are limited to 1 type of offhand, bodygear, headgear;
- all weapons, armors and ring are not available at the start in the shop, instead
they are unlocked progressively every chapter passed;
- lot of items removed in shop for game balance;
- change characters starting Equipment;
- rework enemies and bosses drop;
- change difficulties (remove useless hidden difficulty);
- three distincts difficulties instead of five,
- chapter 17 Rework;
- add three mode : original (get the 6 overpowered characters in the second part),
balanced (don't get them but their subclasses rings instead),
classic (get nothing in the second part);
- greatly buff default classes divine skills damage;
- nerf spell blade divine skill;
- extra bosses are also available in the main zone after the epilogue;
- complete rework of shop menu;
- corrected steal skill bug;
- can reset characters, gold or level in extra zone;
- slightly rework the script to fit with the new ennemies.
Farewell everyone,
David Nguyen.
ps: the linux version and demo have been removed.