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Thank you for supporting ABYSSAL BLADE! We are super excited to hear all of the feedback. Since launch, we have encountered some bugs and have been working to address them.

If you encounter any additional bugs, please let us know in our Discord. That would be greatly appreciated. Now onto the patch notes for 1.0.1!

Bug Fixes:

  • Fixed issue where an achievement wasn't being rewarded despite choosing the "Bad Ending"

  • Fixed issue where Vanquishing Slash damage would not register near the outside of the hitbox in Acceptance

  • Fixed issue where progress gems were displayed incorrectly on the Load Data screen

  • Fixed issue where some SFX were too quiet or muted during several cutscenes

  • Fixed issue where, in a rare case, the Orb Buff in Depression doesn't get used, resulting in an extra buff

Ongoing Issue: Implementing Compatibility Mode

  • We received some reports that the game would immediately crash on launch, or, in some rare cases, be playable with extreme lag. We looked into this issue further and found that our build is not yet optimized for integrated GPUs and older graphics cards.

  • We are working on an alternative launch option for Compatibility Mode in hopes of giving these users a different mode to launch our game. Stay tuned!

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