Beta Testing
If you'd like to participate in beta testing the next version of Nin Online, you can now do so by changing your branch on Steam to the beta branch. By testing and providing feedback on Discord, you'll let us know in advance if there are any errors. We are currently beta testing on the Snake server.
How to participate?
Simply go to Properties > Betas > Beta Participation and select the beta mode. Once you choose this, your client will update.
Next, select the Snake server instead of Toad when logging in.
Patch Notes
Reworked entire Mission System
This requires vigorous testing, I've personally been testing all the missions in the game myself for days now, but there might still be issues.
The old mission system was very hacky and didn't allow for much flexibility. Objectives were very very hacked. The Mission system now supports mission chapters, different types of objectives like Kill NPC, Kill Player, Return to the Quest Giver, etc. (And more in the future)
It also comes with Mission Directions markers aka. Quest Indicators. With direction arrows as long as you're 1 map or less away from the quest objective.
Also completely replaced the buggy mission indicators from a few patches ago with this new system completely.
I've also fixed a ton of old mission bugs, badly written dialogues and more.
New Server Selection Screen Icons
New art, more dynamic, can be translated
Added Video Playback Support to the Nin Engine
Added a new (skippable) introduction video to the game
This replaces the entire spam click to get through intro that talks about the ninja world.
Mastery Selection Menu loads videos of Jutsu instantly now instead of slowly loading GIFs
Game Guides now load banners instantly and are using videos instead of GIFs
Combined Shop with Inventory window for a neater experience when you are in a shop
Developer Changes
Upgraded Mission Debug Menu for Editing Players
Added Borderless Fullscreen Mode
Much improved speed for going back and forth between Fullscreen. Also this is now the default mode for new downloaded clients.
Reworked Volume Scaling
The game's volume always had an issue where only like 10% or less volumes were really playable. Otherwise the game was way too loud.
Bug Fixes
Fixed the bug where when you talk to NPCs your camera flies far away and prevented it from happening ever again.
Fixed quick logins not saving if you login into a instanced map
Fixed NPCs dying but still casting their jutsu they started while alive
Fixed a jutsu queue exploit with invisibility
Fixed Ctrl + Tab showing the ImGui alt-tab like menu
Fixed a bug where casting a Jutsu when you just entered a map can get your Jutsu queue stuck
Fixed instant cast jutsu not showing Casting Jutsu pose (like breaking kick)
Fixed Steam Deck crashes
Known Issues
Fullscreen and Window mode switching is broken through the Settings menu
Changed depots in beta branch