ADDED
- Shuffle musics option.
- Keybind to open/close the objectives window.
- Dynamic filtering for the Units Editor search bar, you can now type in your own filters. You can use operators and units properties directly to filter at will. For example, typing in: 'name contains light infantry and productionyear >= 1943' would return all units where their name contains the 'light infantry' words and where the production year is superior or equal to 1943. I will be releasing the list of properties available on the Forums for you to dig. Spaces don't matter, caps don't matter, so doing LIGHT INFANTRY will work just like light infantry, and doing productionyear>1943 will work fine just as PRODUCTIONyear > 1943.
Official 'how to' can be found here: https://steamcommunity.com/app/1240630/discussions/0/603033738055534866
CHANGED
- Changed multiplayer compatibility version to 7.7.35.
- Updated the Manual.
- Light artillery guns can now move/attack during their turn.
- Heavy artillery guns can now only move OR attack during their turn.
- AT and AA guns can now move and attack during their turn.
- Rebalanced Sea Lion campaign scenarios.
- Rebalanced Low Countries campaign scenario.
- Reworked in game soundtracks UI menu.
- When editing an official campaign scenario through the editor, the game will no longer create a copy of the original file, you will be directly editing the scenario itself (allowing you more freedom with the scenarios the game has to offer).
FIXED
- Potentially fixed game not launching on intel Macs.
- Overlapping UI elements (objectives menu / draw menu).
Changed files in this update