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Hi,

I have a few fixes for this small patch that couldn't wait until the next content patch:

- Fix to issue in Main Quest that allowed the player to skip a combat mission in the late game.
- Fix to issue that didn't allow proper file saving while on the Cluster Map.
- Fixed an issue where larvas spawned by egg traps wouldn't be revealed on spawn and therefore cannot be targeted unless a soldier moves.
- Fixed an issue where the mid-boss of the last mission wouldn't be visible while his dialogue plays.
- Improved patrol routes for enemies in some of the missions of the Main Quest.
- Minor edits to some dialogues.
- Added logo to main menu.


See you next patch, I'm planning to add a few new maps and encounters that I didn't include in the previous big patch due to time.

Regards,
Jorge
Windows 64-bit Void Marauders Content Depot 1482821
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macOS Void Marauders OSX Depot 1482822
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Linux 64-bit Void Marauders Linux Depot 1482823
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