NEW FEATURES / SYSTEM
ADDED: FSR (AMD FidelityFX Super Resolution) has been added to the settings. (Default: Enable)
FIXED: White glare issue caused by Global Illumination Quality settings.
ART
FIXED: Issue related to Volumetric Fog.
FIXED: Lights are taking too long to activate in certain areas.
FIXED: Faruk Bey is getting stuck in specific environmental spots.
FIXED: Foliage (vegetation) issues in certain cinematic sequences.
FIXED: Collision problems in the cave section.
IMPROVED: GPU and CPU performance.
IMPROVED: NPC face textures.
IMPROVED: Local volumetric fog.
IMPROVED: Lighting and visual quality in certain cinematic sequences.
IMPROVED: Lighting and optimization in the Dream Sequence.
IMPROVED: Outfit and face models for Börü Alp and Serdar Alp.
IMPROVED: NPCs that previously had movement/stuck issues.
IMPROVED: Variety in NPC faces and textures.
ADDED: Training NPCs in the Training Ground.
PROGRAMMING / DEVELOPMENT
FIXED: Critical bug related to throwable barrels.
FIXED: Enemies spawning underground in some situations.
FIXED: Critical issue related to entering the Shaman Boss area.
FIXED: Critical bug causing Nightmares to spawn in unreachable locations in the Dream Level.
FIXED: A Cinematics in the Dream Level not triggering and breaking the game.
FIXED: VFX issues caused by Debuff Effects in some cinematics.
FIXED: Walking issue encountered during the Horse Care mission.
FIXED: Bug related to posture-break finisher not working properly.
FIXED: Audio cut-off for Faruk Bey in the Training mission.
FIXED: Ability to cancel attacks repeatedly in the Training mission.
FIXED: Minor bug related to quick weapon equip.
BALANCED: Combat mechanics for the Miroxar Boss.
BALANCED: Damage value of one of Turgut’s Skills.
BALANCED: Damage values related to the Snake’s Debuff Effect.
IMPROVED: Animations and sound effects for the Miroxar Boss.
IMPROVED: Dodge behavior after Kick, Block, and Parry.
IMPROVED: Enemy AI combat behaviors.
ADDED: When using Horse Summon, weapons will no longer be auto-equipped.
ADDED: Inverse Kinematics (IK) system for Horse, Wolf, and Deer legs.
AUDIO / LOCALIZATION
FIXED: Audio issues in some cinematic scenes.
FIXED: Several translation issues in Arabic.
IMPROVED: Crying woman sound effects.
IMPROVED: Ambient sounds of some NPCs in the tribe.
IMPROVED: Volume levels of jackal death and growling sounds.
IMPROVED: Sound effect for when enemies detect the player.
IMPROVED: Waterfall sound dynamics.
IMPROVED: Sound dynamics of certain NPCs.
IMPROVED: Subtitles for some in-game dialogue.
ADDED: Drum sounds at the entrance of the tribe.
UI / UX
ADDED: Resolution Scaling option in Settings > Graphics.
ADDED: Upscale Frame Generation option in Settings > Graphics.
ADDED: Weapon swap button customization in the "Settings" menu.
ADDED: Social media access buttons added to the main menu.
ADDED: Widescreen (32:9) background support for the main menu.
IMPROVED: Font size increased in the horse menu.
Changed files in this update