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Update notes via Steam Community



NEW FEATURES / SYSTEM

ADDED: FSR (AMD FidelityFX Super Resolution) has been added to the settings. (Default: Enable)

FIXED: White glare issue caused by Global Illumination Quality settings.


ART

FIXED: Issue related to Volumetric Fog.

FIXED: Lights are taking too long to activate in certain areas.

FIXED: Faruk Bey is getting stuck in specific environmental spots.

FIXED: Foliage (vegetation) issues in certain cinematic sequences.

FIXED: Collision problems in the cave section.

IMPROVED: GPU and CPU performance.

IMPROVED: NPC face textures.

IMPROVED: Local volumetric fog.

IMPROVED: Lighting and visual quality in certain cinematic sequences.

IMPROVED: Lighting and optimization in the Dream Sequence.

IMPROVED: Outfit and face models for Börü Alp and Serdar Alp.

IMPROVED: NPCs that previously had movement/stuck issues.

IMPROVED: Variety in NPC faces and textures.

ADDED: Training NPCs in the Training Ground.


PROGRAMMING / DEVELOPMENT

FIXED: Critical bug related to throwable barrels.

FIXED: Enemies spawning underground in some situations.

FIXED: Critical issue related to entering the Shaman Boss area.

FIXED: Critical bug causing Nightmares to spawn in unreachable locations in the Dream Level.

FIXED: A Cinematics in the Dream Level not triggering and breaking the game.

FIXED: VFX issues caused by Debuff Effects in some cinematics.

FIXED: Walking issue encountered during the Horse Care mission.

FIXED: Bug related to posture-break finisher not working properly.

FIXED: Audio cut-off for Faruk Bey in the Training mission.

FIXED: Ability to cancel attacks repeatedly in the Training mission.

FIXED: Minor bug related to quick weapon equip.

BALANCED: Combat mechanics for the Miroxar Boss.

BALANCED: Damage value of one of Turgut’s Skills.

BALANCED: Damage values related to the Snake’s Debuff Effect.

IMPROVED: Animations and sound effects for the Miroxar Boss.

IMPROVED: Dodge behavior after Kick, Block, and Parry.

IMPROVED: Enemy AI combat behaviors.

ADDED: When using Horse Summon, weapons will no longer be auto-equipped.

ADDED: Inverse Kinematics (IK) system for Horse, Wolf, and Deer legs.


AUDIO / LOCALIZATION

FIXED: Audio issues in some cinematic scenes.

FIXED: Several translation issues in Arabic.

IMPROVED: Crying woman sound effects.

IMPROVED: Ambient sounds of some NPCs in the tribe.

IMPROVED: Volume levels of jackal death and growling sounds.

IMPROVED: Sound effect for when enemies detect the player.

IMPROVED: Waterfall sound dynamics.

IMPROVED: Sound dynamics of certain NPCs.

IMPROVED: Subtitles for some in-game dialogue.

ADDED: Drum sounds at the entrance of the tribe.


UI / UX

ADDED: Resolution Scaling option in Settings > Graphics.

ADDED: Upscale Frame Generation option in Settings > Graphics.

ADDED: Weapon swap button customization in the "Settings" menu.

ADDED: Social media access buttons added to the main menu.

ADDED: Widescreen (32:9) background support for the main menu.

IMPROVED: Font size increased in the horse menu.

Windows 64-bit Depot 2133521
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