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PlayM2M – Patch Notes
Client Version: 4.0.2
Release Date: June 21 2025

The LRC cache has been cleared and the new asset repository has been updated, so your first few logins may be a little slow.


Client Fixes

  • Fixed a rare crash that could happen when background data storage processes encountered an error.

  • Applied several internal code improvements to prevent minor warnings during game system compilation, contributing to overall system stability.

  • A crash causing the “has stopped working” error on client startup has been fixed.

Visual Effects Fixes

  • Fixed a rare issue where random FX spawn seeds were not properly synchronized across clients, causing desync in multi-player visual effects.

  • Corrected the particle lifetime calculation for dynamic environmental FX under heavy load scenarios.

  • Adjusted lighting consistency for random fire and smoke FX in dynamic dungeons.

  • Fixed an edge case where random lightning FX would occasionally stack multiple times in outdoor areas.

  • Fixed broken blend transitions for random weather FX during rapid zone switching.

  • Resolved a bug where random sparkles on enchanted items would disappear after zoning.

  • Adjusted priority handling for overlapping hit FX and DOT FX during rapid skill rotations.

  • Wolf-shaman forest - Grey Wolf Health has been reduced

Launcher Fixes

  • After the game was launched, an issue that caused the game to crash by displaying a “critical error” message has been fixed.

  • An ERR840 error code causing crashes during localization changes has been fixed.


Let us know your feedback and bug reports using the new launcher tab! Thanks for playing!

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