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Here's just part of the changes made to this version, ahead of the launch on June 26th.

  • Tab key now toggles Story mode on and off. Much more than hiding the HUD, this feature also hides tool tips and a few other things so you can play with all the clutter off. You can also take great screenshots and videos this way.
  • Fixed a bug with the loading screen that meant if you resized the window using F11 the position of the loading elements may have been incorrect.
  • Improvements have been made to the Cursedlands Map.
  • Fixed a bug with the Family Stone effect, causing active map filters to drop off.
  • Added a short tip area to the load screen. Each time you load the game you'll cycle through the available tips, until it runs out and starts over.
  • Tweaked some of the Crypts content.
  • Footprints in the snow was added in this patch. You can turn this feature off in Options.
  • R key now opens a Quick Use screen, allowing you to use any of your usable items in your inventory.
  • New visual effect when gaining or losing bounty and when gaining or losing coins.
  • Hiring an NPC now correctly closes the NPC window.
  • Added a flying hint tip to Elder Forest.
  • Some NPCs now have little blurbs of text to say as you walk past.
  • Speech bubbles now activate with a lighting effect to make them easier to read in the dark.
  • Monsters 2 levels lower than your own level will now reset to neutral status and not attack you. Your combat pet will not be able to start a fight with these by default, so you'd have to land the first blow.
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