- Tab key now toggles Story mode on and off. Much more than hiding the HUD, this feature also hides tool tips and a few other things so you can play with all the clutter off. You can also take great screenshots and videos this way.
- Fixed a bug with the loading screen that meant if you resized the window using F11 the position of the loading elements may have been incorrect.
- Improvements have been made to the Cursedlands Map.
- Fixed a bug with the Family Stone effect, causing active map filters to drop off.
- Added a short tip area to the load screen. Each time you load the game you'll cycle through the available tips, until it runs out and starts over.
- Tweaked some of the Crypts content.
- Footprints in the snow was added in this patch. You can turn this feature off in Options.
- R key now opens a Quick Use screen, allowing you to use any of your usable items in your inventory.
- New visual effect when gaining or losing bounty and when gaining or losing coins.
- Hiring an NPC now correctly closes the NPC window.
- Added a flying hint tip to Elder Forest.
- Some NPCs now have little blurbs of text to say as you walk past.
- Speech bubbles now activate with a lighting effect to make them easier to read in the dark.
- Monsters 2 levels lower than your own level will now reset to neutral status and not attack you. Your combat pet will not be able to start a fight with these by default, so you'd have to land the first blow.
Lots of changes added to v1.01
Here's just part of the changes made to this version, ahead of the launch on June 26th.
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