Hello riders, the big summer update is here! Please read carefully.
A brand new indoor arena is now available. It is inspired by the world-class Geneva CHI. The previous indoor arena will remain available for training exercises only.
Two new horses have arrived to our stables. Uniting Touch, an extremely gifted jumper that can be difficult to control on short distances due to his huge stride and relatively low sensitivity; Checkers, a very well-rounded gray horse that is easy to ride.
Added three new championships (12 new courses): Beijing 2008, Rio 2016, and Tokyo 2020. These are among the most difficult courses, so make sure you study the course plan and define your riding strategy wisely!
Added two new jacket colors: Orange, for all those Netherlands supporters, and Azure, for Christian Ahlmann fans.
Improved performance thanks to optimizations on texture size and compression, LODs for spectators, trees and plants, and garbage collection scheduling.
Added an additional graphics quality preset, Ultra RT, which includes ray-traced shadows. Of course, it only targets high-end graphics cards.
Control of the resolution upscaling quality for DLSS and FSR is now available on Options. This replaces the previous render resolution control.
Added the look left/right feature to the first-person camera perspective. As with the other camera perspectives, look left/right is controlled with the left/right triggers.
Fine-tune some of the mechanics. Increased the effect of Agility: the jump quality is now less affected by stride length adaptions done by the horse on the final two strides. Increased the effect of Balance: Now a high Balance reduces the sensitivity of the horse's balance to sudden stride length and direction changes. Increased the jump height penalty that comes with a long stride: It is now harder to jump clear over verticals with a long canter stride.
Fine-tuned the animations: The canter is now more bouncy, and it is more forehand loaded when the stride is long, and more hindquarter loaded when the stride is collected. The jump landing is now smoother.
Updated the tutorial videos and horse selection renders to reflect the current visuals of the game.