autohop checkbox in options menu
You can manually choose the level generation seed for speedrunning (in the options menu)
Added compatibility mode launch option
--rendering-driver opengl3 --my-renderer=opengl
Fixed: dying on level load keeps you stuck in a black screen.
remove fade / level load screens when changing levels to avoid getting stuck in a black screen in certain scenarios
Fixed: pause menu when falling off breaks pausemenu
Log location open button < to better help me debug my game :) >
Disabled crystal island colors once you place it on the pedestal. And disable spawning of the crystal.
close pause screen on death
Visual fixes on low FPS (10fps)
dont allow health regen while falling off the map
dont get input in titlescreen when game window is unfocused
Final boss explosion doesnt do damage anymore
Keep player from shooting or interacting while in pause menu
Placeitem hitbox increased
update to Godot 4.4.1
updated Steamworks SDK
Special thanks to the homies on the Discord server who provided a lot of feedback and reported bugs!
~Dez
Changed files in this update