Len's Island has officially launched into 1.0 full-release, featuring Co-op Multiplayer, loads of additional content, a final end-game conclusion, and a new building style DLC!
Host a server and play with up to 7 friends in 8-player online Co-op
Reach the final dungeon and boss fight, completing the Len's Island journey and witness the final credits roll.
Lots and lots of new content spread throughout the entire game.
New Gothic Building Style DLC and Deluxe Edition are available to purchase
New translations across all languages, and branch new Japanese and Traditional Chinese translations.
To celebrate the new update, Len's Island will be FREE TO PLAY during a Free Weekend between June 19-23.
You can also purchase Len's Island at a 35% discount over the next two weeks!
See below for the full list of additions and changes with the 1.0 update. I've summarised it all a bit, as there is a LOT new and changed.
~ Julian
+ New Features
Host a server or join a friend's server to play up to 8-player online co-op.
Your world save and character save are now separate, allowing you to join other servers with the same character and keep your progress.
Final Act 5 dungeon tier added, with a final boss fight and end credits scene.
New bow weapon type added, and several new exotic weapons and tools to find and collect.
Skilltree has been completely remade and upgraded, allowing for more meaningful character progression and choice as you level up.
Updates to the underground caves, adding slime biomes and a secret new Slime Boss.
New enemies: Shark, Void Stomper, Evolved Enemies, and Slimes.
New intro cutscene sequence.
New ancient language tablets scattered across the world, learn the language of the ancients to uncover more about the lore and meaning behind Len's Island.
New Paladin armor set and other secret armor items.
Completely reworked the workbench, item crafting and unlocking, backpack upgrading, and progression systems.
Chickens and Chicken Coops added, allowing for chicken farming.
Many UI updates, including a new compass on the top left and reworked item UI allowing for easier drag/dropping, splitting, and modifying item stacks.
Full rebalance and rework of early game progression, quests, crafting costs, hunger system, and balance damage.
Changed files in this update