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  • Updated UI and in-game menu for improved clarity and polish,

  • Adjusted collision in several hidden rooms for smoother player navigation,

  • Refined the look of various in-game items to enhance atmosphere,

  • Increased interaction distance for picking up and reading notes,

  • Reduced enemy count to 1 for tighter pacing, with updated monster texture and design,

  • Repositioned some interactable items to improve exploration and flow,

  • Improved visibility of the first key to help players progress more smoothly

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