Hey Pioneers!
We’re back for another update!
Some of you may have seen the “Long Connector” in the last update…and now it’s officially in the game. We can’t wait to see what players build with this new blueprint. We also made grabbing items a bit easier overall.
There are also some other minor updates, so check the patch notes below for the full list. As always, we’d love to hear from you on our Discord. Thanks to everyone who has been reporting issues to the Feedbear as it has really helped us improve Surviving Mars: Pioneer even more!
And lastly, the Gleam Giveaway is almost at its end, so make sure to check out the Gleam page for last minute entries to win exclusive merchandise.
Enter Here
Changelog for 0.1.3 (1091)
Additions
- Added the long connector
Changes
- Made grabbing items easier
- Improved hints for the storeroom puzzle
- Added a system to respawn unreachable dropped on death backpacks, they now spawn by you when entering an area with any bugged backpacks
- Fixed the player collider allowing you to pass through things
- Updated the hand collision with the blueprint terminal
- Fixed the cannot save Version### bug
- Adjusted the placement of the watch when playing with left hand mode
- Fixed visual issues with connectors and airlocks
- Fixed the intro restarting when entering the landing pod
- Added missing item icons
- Fixed being unable to remove buildings on old corrupted save files
- Removed unused UI on the hoverbike
Changed files in this update